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Level Design in Unity

Project type

Game Development

Date

September 2025

Location

Worcester, MA

My final project for the course Artistic Game Development I at Worcester Polytechnic Institute. The goal was to create an original level with the use of Maya, Substance Painter, and Unity. I modeled and textured a large number of assets for this project, including an original player character.

A full description of this project can be found on my professor's website, where I first submitted my work: https://www.joshuarosenstock.com/teaching/imgd3500-a25/lhgandras/lukas-gandras-final-project/

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